Sunday, December 21, 2008

roll with it...

sometimes no matter how much you try, no what you may want, even if things aren't perfect. sometimes you just have to roll with it. i've been puting this character off for far to long. and it's all because i've been trying to find the "perfect" design for him. but in my attept from beating my head against the wall, there is no perfect design. so, i've decided to roll with it. i'm going to let the character develope as i go, and that's that. besides i think some of the best charcaters are watching them as they go through a trial and error phase.

peace out

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